Yes it can be hard. Voddler does not make you the choose to not autostart VoddlerNet.

Are you also annoyed about VoddlerNet? That it take up all your BW and CPU when not running Voddler.
I have the solution for you. Just 3 simple batch files. That i have created.

It let you control the voddler without having VoddlerNet eating your BW and CPU.
You can now stop and start VoddlerNet anytime, also start Voddler from the menu.

The main batch file ”voddler.bat”. Is the Voddler Controlpanel. It include’s options to enable/disable voddlernet. Run voddler.
The 2 other batch files startvoddler.bat + stopvoddler.bat, is the batch files that stops the voddlernet service.

You have a full Help/information in the main batch file. How you use this small Controlpanel.

Download VoddlerControlpanelv1

voddler.bat

voddler.bat

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A quick note on memory usage (and hopefully this is the last note on libhide for months to come). There have been some questions as to how much additional memory is used by moving libhide into mobile substrate. I would argue that the answer is none. Here is why. First, the dylib itself, only takes a few kbytes of memory while running. Whatever is required to load a dylib and it just makes a list of your apps so that would be an array of some strings. Literally less than 100k including the 15k to load the dylib into memory.  The “old” method had some overhead also. Springboard, itself, had to keep a list of hidden apps. But since it was not just focused on hiding icons, it had to keep more information in this list. Restrictions block protocols so that had to be handled. The new dylib prevents springboard from having to keep track of these things freeing up that memory. It’s a pretty bold statement to say that with the new method you are using *less* memory, but I will say it is roughly the same.

Update: I have v2.0.3 done and released in the main repository for beta testing.  Changes: apps should no longer all be unhidden after installing something from appstore or sync from iTunes. (Respring solved the problem on 2.0.2).  I’ll probably release this publicly in a few hours After over a 1000 downloads and no complaints, I’m releasing it public now.

————

Bug Report: If you sync with iTunes or install an app or update from appstore, all hidden apps are unhidden. Solution: just respring and everything is back to normal. I’ll look into this for next version. This is due to my spotlight speed up code.

Update: I have v2.0.2 done and released in the main repository up for beta testing. Changes:

- You can now hide iPod app

- Further spotlight speed ups, in fact, I think spotlight is probably slightly faster with the extension than without because I bypass some logic. Recommend uninstall spotbright for better spotlight speed with this. It will work with spotbright, but both do much of the samething and libhide does it faster. In fact, I believe libhide’s spotlight is faster than spotlight without libhide because it cuts off some internal logic and makes everything visible.

- Added ability for an app to hide from spotlight search results or not. No app uses this yet.

————–

I believe I have solved the reported libhide issues and released v2.0.1 for beta testing. Please if you are capable of it update your libhide using this deb and then this command in SSH: dpkg -i libhide_2.0.1.deb.

Remember, as a beta tester you are expected to understand this may not be stable, although it does work for me tested on 3 devices. You must also be able to install this without help and report issues with a syslog if requested.

To use this, you will need bossprefs or sbsettings and simply hide some icons and unhide them. Note that mobile substrate safe mode should show all hidden icons, and a respring would hide them again.

Changes from 2.0:

1) Fixed speed issue of respring which was causing many older iphones to take forever respringing and in some cases, if enough hidden apps existed, go into an endless reboot loop.

2) Fixed major lag caused on spotlight

3) Added spotlight support for hidden apps. Spotbright is no longer needed. Your spotlight will be a bit faster if you uninstall spotbright if using libhide 2.0.1 or newer.

4) Fixed output bug in the update process and removed all the debug messages from the updater app (runs when you install from cydia only).

5) Added 2.x support. On 2.0 on 2.x firmware, you would have had no hidden icons.

For those of you worried about another mobile substrate addon for hiding apps, this also handles the hidden icons in spotlight so you may no longer need spotbright. That lets you remove one substrate in place of another.

Note: due to the all sources package adding my beta repository for users that were not capable of being beta testers, I have removed my beta repository and asked Saurik to update my main repository source that would force the beta repository to be uninstalled.

Bigboss writes:

A quick note on memory usage (and hopefully this is the last note on libhide for months to come). There have been some questions as to how much additional memory is used by moving libhide into mobile substrate. I would argue that the answer is none. Here is why. First, the dylib itself, only takes a few kbytes of memory while running. Whatever is required to load a dylib and it just makes a list of your apps so that would be an array of some strings. Literally less than 100k including the 15k to load the dylib into memory.  The “old” method had some overhead also. Springboard, itself, had to keep a list of hidden apps. But since it was not just focused on hiding icons, it had to keep more information in this list. Restrictions block protocols so that had to be handled. The new dylib prevents springboard from having to keep track of these things freeing up that memory. It’s a pretty bold statement to say that with the new method you are using *less* memory, but I will say it is roughly the same.

Update: I have v2.0.3 done and released in the main repository for beta testing.  Changes: apps should no longer all be unhidden after installing something from appstore or sync from iTunes. (Respring solved the problem on 2.0.2).  I’ll probably release this publicly in a few hours After over a 1000 downloads and no complaints, I’m releasing it public now.

————

Bug Report: If you sync with iTunes or install an app or update from appstore, all hidden apps are unhidden. Solution: just respring and everything is back to normal. I’ll look into this for next version. This is due to my spotlight speed up code.

Update: I have v2.0.2 done and released in the main repository up for beta testing. Changes:

- You can now hide iPod app

- Further spotlight speed ups, in fact, I think spotlight is probably slightly faster with the extension than without because I bypass some logic. Recommend uninstall spotbright for better spotlight speed with this. It will work with spotbright, but both do much of the samething and libhide does it faster. In fact, I believe libhide’s spotlight is faster than spotlight without libhide because it cuts off some internal logic and makes everything visible.

- Added ability for an app to hide from spotlight search results or not. No app uses this yet.

————–

I believe I have solved the reported libhide issues and released v2.0.1 for beta testing. Please if you are capable of it update your libhide using this deb and then this command in SSH: dpkg -i libhide_2.0.1.deb.

Remember, as a beta tester you are expected to understand this may not be stable, although it does work for me tested on 3 devices. You must also be able to install this without help and report issues with a syslog if requested.

To use this, you will need bossprefs or sbsettings and simply hide some icons and unhide them. Note that mobile substrate safe mode should show all hidden icons, and a respring would hide them again.

Changes from 2.0:

1) Fixed speed issue of respring which was causing many older iphones to take forever respringing and in some cases, if enough hidden apps existed, go into an endless reboot loop.

2) Fixed major lag caused on spotlight

3) Added spotlight support for hidden apps. Spotbright is no longer needed. Your spotlight will be a bit faster if you uninstall spotbright if using libhide 2.0.1 or newer.

4) Fixed output bug in the update process and removed all the debug messages from the updater app (runs when you install from cydia only).

5) Added 2.x support. On 2.0 on 2.x firmware, you would have had no hidden icons.

For those of you worried about another mobile substrate addon for hiding apps, this also handles the hidden icons in spotlight so you may no longer need spotbright. That lets you remove one substrate in place of another.

Note: due to the all sources package adding my beta repository for users that were not capable of being beta testers, I have removed my beta repository and asked Saurik to update my main repository source that would force the beta repository to be uninstalled.

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USBFever has released a 3-in-1 iPhone mount which charges the phone and can work as a car mount or belt clip holster.

This auto mount is designed to give you a convenient, user-friendly and safe way of having your device easily accessible in your car and with you when you are off from the car.

Features:
- As a charger for your auto
- As a belt-clip holster for your device
- As an In-Car windshield holder
- Custom made for your device
- LED Charging Indicator
- High quality charger with short circuit protection
- Use with gooseneck pedestal to easily put this holder anywhere in your vehicle or
- Use with belt clip that keep your phone with you wherever you go by using this holster and it is designed to hold your phone securely with you.

The iPhone mount is available from USBFever for $39.99 US.

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CounterNotions has posted an interesting article discussing what it was like before Apple introduced the iPhone.

They list 25 differences from before the iPhone:
1. Carriers ruled the industry with an iron fist
2. To access carriers’ networks handset makers capitulated everything
3. Carriers dictated phone designs, features, apps, prices, marketing, advertising and branding
4. Phones were reduced to cheap, disposable lures for carriers’ service contracts
5. There was no revenue sharing between carriers and manufacturers
6. There was no notion of phone networks becoming dumb pipes anytime soon
7. Affordable, unlimited data plans as standard were unheard of
8. A phone that would entice people to switch networks by the millions was a pipe dream
9. Mobile devices were phones first and last, not usable handheld computers
10. Even the smartest phones didn’t have seamless WiFi integration
11. Without Visual Voice Mail, messages couldn’t be managed non-linearly
12. There were no manufacturer owned and operated on-the-phone application stores as the sole source
13. An on-the-phone store having 65,000 apps downloaded nearly 2 billion times was not on anyone’s radar screen
14. Low-cost, high-volume app pricing strategy with a 70/30 split didn’t exist
15. Robust one-click in-app transactions were unknown
16. There was no efficient, large scale, consistent and lucrative mobile app market for developers large and small
17. Buttons, keys, joysticks, sliders…anything but the screen was the focus of phones
18. Phones didn’t come with huge 3.5″ touch screens
19. Pervasive multitouch, gesture-based UI was science fiction
20. Actually usable, multi-language, multitouch virtual keyboards on phones didn’t exist
21. Integrated sensors like accelerometers and proximity detectors had no place in phones
22. Phones could never compete in 3D/gaming with dedicated portable consoles
23. iPod-class audio/video players on mobiles didn’t exist
24. No phone had ever offered a desktop-like web browser experience
25. Sophisticated SDKs and phones were strangers to each other

Read More [via DaringFireball]

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Apple has paused App Store approvals in preparation for what may be a change announced on Sept 9th.

The administrator of monappstore.com has informed HardMac that there have been only 7 approvals since September 4th. This is a drastic change from the usual 400+ approvals per day.

I manage the monappstore.com site and thus supervises regularly the new applications that are available at the AppStore. I think that something important is being prepared at the level of the AppStore, surely in connection with the special event of tomorrow because there has almost been no new application published since September 4. It is rare to see such a pause (4 days) in the continuous flood of releases. I noted only 7 applications with a release date after the 4/9 whereas on the previous days there was an average of more than 400 per day…

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The iPhone Dev-Team is re-warning users not to update their iPhone software when Apple releases the 3.1 firmware.

—–
This week Apple will be all over the news with their announcements at Wednesday’s “Let’s Rock” event. But with so many new owners of the iPhone 3GS, and with so many new owners of the iPhone 3G (perhaps sold to them buy these new 3GS owners)…now is a good time to send out this general advisory.

If you update to Apple’s new software using the normal iTunes process, you will lose your ultrasn0w unlock. In fact you may lose it permanently, because for most people the baseband firmware cannot be reverted to a previous version (unlike the main application CPU firmware).

But don’t worry…our PwnageTool program let’s you update your main firmware without touching your baseband firmware, so you can still have the best of both worlds. But you must be diligent about saying “no” to your iTunes request this week to update your firmware.
—–

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Iknow that this list are old. But if you have any updates. Please post a comment :)

I am starting a compatilbity list. I will do my best to updated it as I get more information and as updated apps come in. First off, most all regular apps should work on 3.0. The changes were not that severe for most apps to stop working. So if the app is not in the list, it probably works.  What probably does not work are apps that rely on mobile substrate or any sort of springboard patching. These all use undocumented APIs.

Next is to understand why some things are not working *for you* that are listed on the “working” list. Many apps require root access and use a trick that involves the dirname command. This command was not present in some older packages in Saurik’s older repository. Saurik set up a newer version of his repository for 3.0 (which will merge back in to the trunk soon). The point is, many of you may have his older repository instead due to one of these reasons:

1) You used an early Icy without its essential updates that do not fix saurik’s repo.
2) You used apt backup to restore your packages and it restored the old repository.
3) You did not accept some essential updates.
4) Some other thing that I am not aware of. But the cause is most likely failing dirname command.

You can check if you have this issue in Cydia: Load Cydia, wait for it to do its thing then go to manage, sources, then look for Telesphoreo in the list. If you see this line of text *exactly*, you have the new repository “Distribution of Unix Software for iPhoneOS 3″ (this is good!) If you see this line: “Distribution of Unix Software

for iPhoneOS” (this is bad) you have the *old* repository.

One more thing. If you install something and get an immediate spinning wheel of death, reboot. Some times mobilesubstrate’s install causes this and after a reboot it will be fine.

On to the app list:

Not working (* means not confirmed by me):
BossTool
Clippy
5 row springboard
*5 col springboard (some say this works, others not)
FontSwap
Homework Planner
iBirthdays
*iKeyEx and addons.
Quickgold – being worked on as an integration into spotlight.
Lockdown – being worked on
LogoMe – dev team is too busy
*Mobile Finder
MySMS
Notifier – status bar messages dont go away
*PwnPlayer
SBSettings AutoLock
SBSettings Close Button
*SBSettings User Agent Faker
SBSettings Volume MC Widget
*Scrobbled
*Scrobbler
Swirly MMS
textreader
*Videorecorder 3
WinterboardWorks except keyboard theming does not work.

Recently updated and working:
AptBackup – Updated to avoid overwriting saurik’s repository, but not tested by me.
Backgrounder – Now has a special version for 3.0.
BiteSMS 4.0 or newer
BossPrefs v3.0.1 or newer
ClearCam 1.1.2
iBlacklist 3.0-1 or newer. (I had a packaging error in 3.0)
Insomnia 3.0.2
iRealsms – Working
irealquicksms
MobileDTA 3.1
Mobile Substrate – This is foundation for many apps like SBSettings & Winterboard. Recent bug was causing iTunes store to not load.
NibbleSMS – updated and working now.
Safari Tab Closer v1.2
SBSettings iPod Widget 1.2-1
ScreenSplitr

Working (not complete):
Everything should work, so if it’s not on this above lists, it should have been working all along.

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QuickScroll 0.1-12c, an iPhone utility by KennyTM~ which improves scrolling, has been submitted to the BigBoss repository.

Triple tap anywhere (hold one finger and triple tap the other to avoid resizing) to bring up the QuickScroll dialog. You can then drag the green box to scroll around.

Improvements
- Activate QuickScroll from anywhere, like web pages, long text views, tables, MobileTerminal, SpringBoards, just anywhere you can scroll. (Blame MobileSafari for requiring me to introduce this.)
- Jump to any page in a PDF file.
- Fixed from 0.1-12: Rotating from portrait to landscape position no longer makes the ”Close” button unreachable.
- Modified: The alert box is now smaller.
- Language support for English, Spanish, Italian (thanks Sagitt for a few translations), Japanese, and Chinese (T+S).
- Can scroll to the top in MobileNotes now.
- Now the triple tap will iterate all touches, eliminating any possibility that a triple tap (that ought to be caught) is missed.
- QuickScroll will be suppressed on non-scrollable views.
- QuickScroll (PDF paging) will be suppressed on PDF files with 0 pages (usually those incomplete files).

If you cannot wait for the utility to reach Cydia you can download it here

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Despite the claim by Rogers that its posting of a 8GB iPhone 3GS was an error, the device has appeared in their computer system.

An employee has snapped a screenshot of their Hardware Upgrade Sales Flow system and sent it in to Gizmodo.

It clearly shows that an 8GB 3GS has been added to our stock list and is the same price as the 3G coming in at 99$…

The first listing is showing 74.00$ (promo price with data plan and minus customers 25$ discount)

The second listing shows the phone if the customer does not choose a data plan, which is normall 299$ minus said $25 discount, so 274$

I think that when 3G stock runs out they are going to build 99$ 3GSs since those are the parts they are ordering, might as well keep the parts list minimal…

After the last leak Roger’s told Gizmodo, ”There is no 8GB 3GS iPhone.” This is looking more and more like a straight up lie. Three separate unconnected reports is likely more then a coincidence.

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EditGroove Software has announces the release of the DVD Bit Budget Assistant for iPhone and iPod touch. It is a professional, fully-featured DVD bit budgeting utility, and is also designed with educational users in mind.

”How much stuff can I fit onto my Video DVD?”
”What bitrates should I encode in Apple’s Compressor, for DVD Studio Pro?”
”Can you help me make sense of all this?”

Those are never-ending questions, since creating a Video DVD can be an arcane process, and often involves finding one’s way through a complex Excel spreadsheet.

What is Bit Budgeting?
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